I've received a CSV file from a surveyor containing all the surveyed spot elevations for a project. The CSV contains the x, y, and z coordinates for each of the points. I'm attempting to use this CSV to import the points as Land FX Spot Elevations so that I have Land FX grading functionality using spot elevations, slope callouts, etc.
Using the Import CSV feature, I've mostly been successful, except for one issue. For existing spot elevations, I am using the Land FX spot callout "SPOTELEV-EXST-STD" which is normally displayed as multileader object oriented at 45 degrees. The problem I'm having is that many of the Land FX spots, when importing from CSV, come in a seemingly random rotations. If I select the spot, the properties panel shows whatever rotation the spot comes in with. I've tried changing the rotation to 45 in the Properties, but have had no luck. The only way I've been able to successfull change the rotation is by manually selecting each point and physically moving to the position I'd like.
Is there a way to ensure that these Land FX spot elevations come in at the desired rotation?
Using the Import CSV feature, I've mostly been successful, except for one issue. For existing spot elevations, I am using the Land FX spot callout "SPOTELEV-EXST-STD" which is normally displayed as multileader object oriented at 45 degrees. The problem I'm having is that many of the Land FX spots, when importing from CSV, come in a seemingly random rotations. If I select the spot, the properties panel shows whatever rotation the spot comes in with. I've tried changing the rotation to 45 in the Properties, but have had no luck. The only way I've been able to successfull change the rotation is by manually selecting each point and physically moving to the position I'd like.
Is there a way to ensure that these Land FX spot elevations come in at the desired rotation?