Monday, 13 July 2015
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One of the things I love about LandFX is that it takes care of the layers and tedium behind the scenes, especially in planting/irrigation/details. One area I would like to see more development is in the Site Design side... for example, trails and pathway layout.

PART 1
Currently when I do a pathway layout, I start with a centerline alignment, then offset my sides. If I'm feeling fancy, I then either add a hatch (refnotes), or scorelines (a dot pattern pline set to the sidewalk width works great).

If I need to revise the alignment, then I: (1) delete the score/hatch, (2) the sides, (3) realign the centerline, (4) re-offset, and (5) rehatch/score. (6) Bleh.

We use another software for conceptual planning and grading called SiteOPS. It has a great implementation that is part 'multiline', and part 'C3D Alignment'. You have a default pathway width and vertex radius set. (example, a bike path that is 8' wide with a 250' minimum centerline radius.) I draw a centerline alignment with angular vertices. It dynamically offsets the sides and adds the radii. If I want to adjust the pathway, I can grip the vertex and move it, change the radius, add/delete a vertex, add a transition point to a wider path width, etc. The offsets and radii are auto updated.

PART 2
the interface could be either a pathway button on the FX Site ribbon, or through the refnotes - specifically refnotes that are 'length' items. (see my other feature request for "Refnotes length option"

BONUS ROUND
Would it be possible for adjacent areas to be associated with this new pathway alignment. In the above example on revising a sidewalk, I deleted the offsets, but in reality, I also have to delete the hatch boundaries for the adjacent turf/mulch areas. After revising the pathway, I "bpoly" new hatch boundaries, and refnote hatch them. (Engineer: "Cant you just move your sidewalk line?") Yes, if the sidewalk changed a little, I could move the grip points for the hatch boundary to approximate the new alignment.

Ideally, I would LOVE to grab the grips of the sidewalk centerline vertices, adjust radii, add/delete vertices, and have the offsets and adjacent hatch areas auto update.

Yes, I know this is complex, but that's why its in the bonus round.

Thanks!
Tim

_______________________________________________________________
Timothy Starkey, RLA, APA, LEED AP BD+C
Director Landscape Architecture
CVL CONSULTANTS
4550 N. 12th Street • Phoenix, Arizona • 85014
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That's very much the sort of functionality that Civil3D provides. A classic example I recall was having trees along a road, and as the road got moved the trees moved with it.
To be able to just Stretch and/or Move objects, and have other objects match requires using Reactors and Proxy objects, something that we are generally against.
If you are willing to accept one additional step, clicking a button along the lines of "Realign Everything to Match My Changes to Centerlines", then things like that are certainly possible.

Raking it down a bit to something that is less-involved, just having some "Road" layout tools that let your work off of centerline and have minimum radii turns, that's something we get asked for quite a bit.

You could also look into AutoCAD Constraints, I'm not sure if you would be able to link a hatch area to a polyline.

Lastly, thinking to the future and outside the box -- this might be something that is more suited for SketchUp.

--J
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That's very much the sort of functionality that Civil3D provides. A classic example I recall was having trees along a road, and as the road got moved the trees moved with it.
To be able to just Stretch and/or Move objects, and have other objects match requires using Reactors and Proxy objects, something that we are generally against.
If you are willing to accept one additional step, clicking a button along the lines of "Realign Everything to Match My Changes to Centerlines", then things like that are certainly possible.

Raking it down a bit to something that is less-involved, just having some "Road" layout tools that let your work off of centerline and have minimum radii turns, that's something we get asked for quite a bit.

You could also look into AutoCAD Constraints, I'm not sure if you would be able to link a hatch area to a polyline.

Lastly, thinking to the future and outside the box -- this might be something that is more suited for SketchUp.

--J
I'll look into C3D alignments and see what I can come up with.

Thanks!
Tim

_______________________________________________________________
Timothy Starkey, RLA, APA, LEED AP BD+C
Director Landscape Architecture
CVL CONSULTANTS
4550 N. 12th Street • Phoenix, Arizona • 85014
LinkedInwebsitefacebook

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