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Elevation Graphics

Our Elevation Graphics library includes blocks that provide an elevation view (side view) of objects.

Elevation Graphics Overview

Open the Elevation Graphics tool:

 

 

F/X Site ribbon, Elevation Graphics flyout

 

 

 

 

 

 

F/X Details ribbon, Elevation Graphics flyout

 

F/X Graphics pull-down menu

 

 

 

 

 

Graphics toolbar

 

 

 

 

 

or type ElevationGraphics in the Command line

 

 

 

When you select this tool, the Elevation Graphics dialog box will open. Click the name of a library to display its contents (example: SITE_FURNISHINGS). A dialog box showing several options for the selected library will open.

1. The menu on the left side of the dialog box shows the Elevation Graphics library categories. Click the plus (+) sign next to a category to expand it and show its subcategories.

 

2. Click one of the subcategories to select it and show the blocks it contains.

 

3. The blocks within the selected subcategory appear as thumbnails in the area on the right side of the dialog box. Click a thumbnail to select the corresponding block. Click OK to place it in your drawing.

 

4. Click Edit to view and change information about the selected block.

The Elevation Graphics Library

The list of categories and subcategories in the Elevation Graphics dialog box is a mirror image of the contents of the Elevation_Graphics folder in your LandFX folder. (The full path to this folder is LandFX/Blocks/Graphics/Elevation_Graphics).

 

 

 

 

 

Notice that these subfolders are reflected in the subcategories listed in the Site Furnishings dialog box.

The Elevation Graphics tool is simply a block manager. As such, it provides location and file system for this type of block.

Saving Blocks Into the Elevation Graphics Library

If you have an item you want to save within the Elevation Graphics library, use the Save Block tool to achieve this quickly and automatically create a thumbnail image of your item.

 

 

When you use Save Block to save an item, the system will take you to the folder LandFX/Blocks.

 

 

 

Because you're saving a block, click the Elevation_Graphics folder to save within it. When you do, you'll see subfolders if they exist.

 

You can also use Windows to create a subfolder.

 

 

 

Click a subfolder, or create a new subfolder. You can save within the file system as you want it to be organized.

Because all our default blocks are now stored on the Cloud, you may not see each of these subfolders until you have selected one or more blocks contained in that subfolder.

The Elevation Graphics tool is simply a block manager. As such, it provides a location and file system for this type of block.

 

Save the item as indicated in the Save Block tool.

Editing Blocks in the Elevation Graphics Library

If a block in the Elevation Graphics library is not scaled correctly, or is not set to proper rotation, select it in the Elevation Graphics dialog box and click Edit to make changes to it.

 

 

 

You can then view and edit information about the block.

 

1. Larger preview of the selected block

 

2. If you want, type a Description for the block.

 

3. Set a Scale for the block. In this example, the item is set for a Scale of 1:1, meaning it will go into the drawing at full size rather than Dimscale or Manual.

 

4. The Rotation that will be applied to the block when placed in a drawing.

  • In this example, the Rotation is set to No Rotation, meaning the block will be placed into the drawing with no rotation on your part.

 

  • Selecting Manual will allow you to rotate the block to your desired angle when you place it in the drawing.

 

5. This menu determines the Units that are assigned to the block: Inches, Feet, Meters, etc

Notes:
  • Most blocks in the Elevation Graphics library are set to 1:1 scale, as they are full-size objects such as a side view of a person, bench, table, etc.
  • Those blocks that might require Manual scale may be objects whose size you want to be able to define manually when you place them. Possible examples include a tree or light fixture.
  • Most blocks in the Elevation Graphics library are set to No Rotation by the nature of what they are.

If you change the Units of a block in the Elevation Graphics library and then add the block as a Reference Note, you will then need to change the units in the Reference Note as well.

Expanded Block Libraries, Dynamic Blocks & Colored Blocks

We're constantly expanding our block libraries, updating our blocks, and adding dynamic block support. We've also added color fills to most of the blocks in our Elevation Graphics and Plan Graphics block libraries. For more information, please see our documentation sections on:

Related Webinars

  • Working With Blocks: Take a broad look into the role of blocks within Land F/X and how to integrate your personal set of blocks into our system. (1 hour 4 min)

Troubleshooting

Issue: Elevation Graphics are missing, not installed, or unavailable

 

Issue: Elevation Graphics preview slides (thumbnails) are incorrect – several slides are identical but have different names

 

Issue: You are experiencing a significant delay when attempting to add or place Elevation Graphics

 

Issue: Your customized Plan Graphic blocks are a different color from their preview slides when placed in a drawing, or the preview slides are displaying the wrong colors

 

Issue: Error Message when placing Elevation Graphics: Lighting – Non-photometric lights: Non-photometric lights are not supported by the current render engine

 

Issue: Bad DXF group (10) error when placing an Elevation Graphic

 

Issue: Outside Limits error message in the Command line / you are unable to place Elevation Graphics / can't see Elevation Graphics in Model Space

 

Issue: When attempting to place a block, you receive one or more of the following error messages: Block [NAME] References Itself *Invalid*, Unable to Reload *****.dwg. Automation Error. Self Reference, or 1 Block Deleted

Last modified on Monday, 29 July 2019 11:05
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